RotoKey is our simplified way of saying Rotoscoping and Keying, the process of cutting an image out from it's background, so that it can be put on a different background. Terminologies and workflows such as Chroma Keying, Luminance Keying, Green Screen, Blue Screen, Matting, and Rotoscoping that all fall under RotoKey.
In out pipeline we separate RotoKey it into three stages, Ingest RotoKey, Main RotoKey, and Utility Rotokey.
https://github.com/jedypod/debayer/blob/master/docs/RawTherapee.md
Add ACGEcg.icc (inset download link)
The first stage of the Rotoscope and Keying Pipeline is Ingest RotoKey. This is a quick and temporary rotoscope or key that is published as an initial pass. Ingest RotoKey also does Quality Control, will correct then re-write file formats into the pipeline standard. The Ingest key is later refined at a secondary stage called Main RotoKey, by either and same or a different artist. Ingest Keying should take an artist less then 30 min per shot.
Ingest Keying has multiple benefits to the pipeline.
Reviews Stop Motion Animation for any problems that need to be addressed
Provides Video Editing, CG, and Comp teams with faster access to footage
Creates initial footage formatting control
Import Stop Motion Animation TIFF sequence into your chosen Software
Set the timeline / composition to 24fps (not the footage itself) and set the resolution to match the imported footage's native resolution
Set the Image Sequence to 24fps
Set the start frame timecode to 00:00:00:01
CONFIRM
No Frames are cut off
Video is at it's full native resolution
Key and Roto the footage just enough to understand what is happening in the scene if it were composited.
(Process is Documented in further detail in your Software Specific Workflows pages)
Spill Suppress
Render out the TIF / TIFF sequence with the following settings
Native resolution
LZW Compression
RGB + Alpha
Premultiplied (Matted)
Native Bit Depth (After Effects) / Codes (Davinci Resolve)
Starting Frame Number at 1
Follow the Naming Conventions for shot work, it should look like the following, with task code rotoKey and the same layerName, and varient as the original image sequence.
MNR00_sequence_scene-shot_rotoKey_layer01-varient_v001.0001.tif
Save the Rendered Image Sequence in a v001 folder (inside the publish folder for the rotoKey task of the same scene-shot)
layerName01-varient_v001 (folder name)
BFP\03_prod\BFP00\sequenceName\000-000\rotoKey\publish\layerName01-varient_v001\BFP00_sequence_scene-shot_rotoKey_layer01-varient_v001.0001.tif
Render!
Save your working file to a folder with your name (inside the working folder for the rotoKey)
yourName (folder name)
BFP\03_prodBFP00\sequenceName\000-000\rotoKey\working\yourName\BFP00_sequence_scene-shot_rotoKey_layer01-varient_v001.0001.aep